![]() ![]() That was the environment, world, or scene. This is how you change views (in 3D these views are called cameras). ![]() To get precise placement of something you need to look at the top view and one of the side views.Ĭlick the arrow to swap the correct view for the one in the secondary view. You can view the model from different angles here. In the top left is the viewport, called secondary view in Photoshop. You can zoom in out out of the scene with the dolly tool. You are in the world view right now and its like flying a drone through the scene, but you are the drone.Ĭhoose the rotate tool to spin the scene around. In the lower left you will see some arrows and tools. Here is the 3D workspace with the 3D model You will get a 3D panel, properties panel and a viewport. You will see a promo to switch to the 3D workspace, do it. ![]() we will use one of the shapes built into Photoshop.ģD>New Mesh From Layer>Mesh Preset>Wine Bottle You can find 3D models at places like turbo squid, renderosity, google 3D warehouse, Adobe stock etc. We need a model, called mesh is Photoshop. Its totally different in CS5.Ĭreate a new document. Follow along, everything you need is in Photoshop CC and this will also work in CS6 Extended although a few things might have changed. This is a time consuming task, so I suggest doing long renders at the end of the day or overnight.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
December 2022
Categories |